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Minecraft Bans NFTs


  • 21 Aug 2022
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Introduction

Minecraft is one of the most popular video games in history. It's also one of the few video games that has a thriving secondary market that can be used to sell items. But as of last week, Mojang has banned anyone who sells or buys Minecraft items on their platform. This means that players can no longer sell Minecraft skins, mods or other in-game content either directly or via third-party sites like eBay or Amazon.

There's No Server-Based Economy in Minecraft Anymore

Server-based economies are a model where the game is played on a server, and the server controls the economy. As such, players cannot spend their money in real life like they can in other games that use this model.

Minecraft uses this type of economy: when you buy something from another player (or someone on your own server), you don't get any money back but instead get an item that can only be used in-game.

Mojang Updated the EULA, So Now You Can't Sell or Buy Minecraft Items

The EULA is a legal agreement between Mojang and the user. It's important to note that this is not a license agreement, but rather an agreement about how and where you can use Minecraft (or any other Mojang game).

If you're buying or selling Minecraft items on eBay, Amazon, or another marketplace—basically anywhere where people buy and sell digital goods—then this update means that it's illegal for those sites to host your auctions. They'll have to remove all of your listings immediately if they want to keep doing business with them.

The Ban Creates Problems for Companies Like Enjin and Hypixel

Hypixel, a Minecraft server that uses Enjin's platform to monetize its content, will have to find a new way to make money. The ban doesn't affect Hypixel in the long run—the company is still hosting servers and selling virtual items for use with Minecraft—but it does mean they'll have to take steps differently moving forward.

The implications of this decision go beyond just one developer or business; it could affect other companies that use Enjin's services as well (and yes, there are plenty). If you're reading this article and thinking "I don't know anything about game creation," then you're probably not going to have any idea how much money these companies make off their games unless someone points out what they charge per month on top of whatever subscriptions they offer players who want access in exchange for spending real money on microtransactions within those games themselves."

The Enjin Crescent Realms Project Is Collapsing

The Enjin Crescent Realms Project is collapsing.

The Enjin Crescent Realms project is the largest Minecraft-based NFT project in the world, with over $1 million worth of tokens sold on its marketplace and another $700K worth of assets being traded every day. However, it appears that this may be coming to an end soon: A recent blog post by developer Sam Saffron has announced that he will be shutting down the project permanently due to issues with players abusing their power as owners/managers on servers hosted by ENJIN Corp (Enjin’s parent company).

The Bad News Keeps Piling Up In the NFT Space

The Enjin project is collapsing. It's hard to know what this means, but it's probably bad news for Minecraft players and all of us who care about NFTs in general. The Enjin platform was a big deal—a major player in the gaming world who could have easily given Minecraft any number of things that would have made it more fun (and lucrative).

The news comes at an awkward time for Minecraft as well: Microsoft announced recently that they were buying Mojang AB, which owns developer Mojang, maker of Minecraft when it was still called "Goodbye World" (they changed their name from 1C Company after purchasing their own domain name).

Mojang's ban on selling items in Minecraft has created some problems for Minecraft-related NFT projects.

Mojang's ban on selling items in Minecraft has created some problems for Minecraft-related NFT projects.

The ban is a problem for companies like Enjin and Hypixel, which had been using the game as a platform to sell their own digital assets. The Enjin Crescent Realms project collapsed due to the ban, while Hypixel’s team decided that it was better to keep its game running but stop selling NFTs on it (the company will continue working on its blockchain technology). This uncertainty about how long this policy will be in place is causing developers to pause when making decisions about what kind of content they want to make available in their games.

Conclusion

Ultimately, the ban will not have a major impact on the Minecraft NFT space. The vast majority of NFT projects are still viable because they can be sold without violating Mojang's terms of service. But it does highlight how far developers have to go in order to create a truly sustainable ecosystem for their creations.


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